Hey, is there a way to have the empeg hold the last frame, or something, rather than displaying the "loading databases" and all that stuff after the animation ends?
As skunk said, you can try changing the custom static logo to match the last frame of the boot animation but I'm not sure if that will change anything. Once the player app starts drawing on the screen, the boot logos are done, game over.

The only way to properly make the ending frame of an animation hang around on the screen is to make the moving part of the animation shorter, and leave it sitting there for more frames at the end.
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Tony Fabris