In reply to:
When trying to import in .bmp I get a {Error 481 occuring in import routine}.
Well the .bmp's were made from within LogoEditor. I guess I did try to magically change them. I saved the originals as .bmp's thru {save as}, works with NG movie and picture files I guess I figured it would here.
In reply to:
Are you sure the file you're opening is an uncompressed Windows Bitmap file? For instance, you're not trying to import a .BIN file as if it were a bitmap, are you?
No, when importing I'm using the original file.
In reply to:
Try setting your desktop to 24-bit color or 32-bit color and see if it makes that problem go away.
At the time it was set at 16bit. Now it is at 24bit, my own created w/PSP3 .bmp's work, first import to car works second import to home works. I can import them seperately.
Let me ask you this, when trying to open the LogoEditor created .bmp's in PSP3 it does show that they aren't a valid BMP/DIB/RLE file.
#090000695 Mk2 BLUE 12Gig