Thanks!
I can see how two equal signs can confuse things. Perhaps you can help with two issues that are currently making my app delicate:
1) Is there any way to make the process running my app equal priority with the player? It only runs very short instructions (sends 16 bytes using sockets), and then only once every second. However, it must be able to do so. Sometimes it is CPU starved, typically when a tune has just started playing, and it doesn't get any processing cycles for up 7 seconds.
2) Can I programmatically take over all input to the player (but turn this off programatically as well). While I am controlling the Empeg, I want to prevent user interaction with the player app. Ignoring everything is OK. However I need to be able to restore interaction when the remote user is no longer controlling the Empeg. I run this with ;@exec_once.
Thanks again.