We will also need a syntax for tweaking the A-to-D conversion ranges for each button. I'm thinking something complex like:

stalk_buttons=xx,xx,yy,yy,zz,zz, ...
basically a pair of hex values for each button, specifying the range of A/D values per button. This syntax requires no new code in the config.ini parser, making it nice and lightweight since practically nobody will ever use it.

Speaking of which.. it would be very useful to know what the player software currently uses for A/D range values for each button. Anyone in the know want to help out here?

Thanks

-ml