Hmm, maybe I'm old fashioned, but I'd consider the fact that the visuals are written in assembler and not a high level language to be a good thing! Toby is a very talented ARM coder, and understands a lot of neat techniques and optimisations that C compilers will miss.

Of course, visuals can be written in a high level language as well, we just need to get some stubs and a plug in system worked out before you can add your own to the player.

Rob