Well, I can't understand why it would use 100.11...My suspicions are that the equation is Q=100.X / 2^32, and that an error is being introduced in the display. Possibly the user input being adjusted by the player is converted to DSP coefficients, and then reverse-calculated for display purposes. Given the lack of native floating point support within the ARM, the code probably uses fixed point math, which could introduce small errors, especially with a double conversion. Purely speculation...
I think that we can live with the accuracy of Q=100.X / 2^32 for anything we might want to do.
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Mk2a 60GB Blue. Serial 030102962
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