#181036 - 25/09/2003 13:30
V3 alpha bugs
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carpal tunnel
Registered: 24/01/2002
Posts: 3937
Loc: Providence, RI
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Perhaps we can collect a list of issues we find here, now that we have something to play with?
Not so much as a list of stuff to bug the busy people about, but so we know amongst ourselves what to expect.
Looks like crossfade also happens when you ffwd over a track, don't know if that's intentional or not. There was another I noticed, I'll haave to remember now what it was. Sigh.
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#181037 - 25/09/2003 13:55
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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Maybe before we go crazy, one of the original alpha peeps could dump a list of the already well-known bugs...
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#181038 - 25/09/2003 14:10
Re: V3 alpha bugs
[Re: tonyc]
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carpal tunnel
Registered: 30/10/2000
Posts: 4931
Loc: New Jersey, USA
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- Uploading with emplode 2.00-final often results in early termination causing a messed-up database (for me at least).
- Emplode provided with v3a3 is unstable.
- Crossfade kicks ass
- The player usually stops responding after playing a short (5-10 second) track when crossfade is enabled. (not tested without crossfade enabled)
- Reversing (possibly fast forward or both) past a track boundry crashes the player (I think).
- Crossfade rules
- Hard drives seem to not spin-down after the ignition is cut. It is possible the hard drives are always spun-up.
- Hitting fast forward quickly through 5-10 tracks will cause the player to stop playing.
I think those are pretty accurate.
_________________________
-Rob Riccardelli 80GB 16MB MK2 090000736
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#181039 - 25/09/2003 14:13
Re: V3 alpha bugs
[Re: robricc]
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pooh-bah
Registered: 02/06/2000
Posts: 1996
Loc: Gothenburg, Sweden
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Low bitrate files tend to stop playback (player will still take commands, but no output): step to another track and reboot.
/Michael
_________________________
/Michael
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#181040 - 25/09/2003 17:11
Re: V3 alpha bugs
[Re: mtempsch]
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carpal tunnel
Registered: 24/01/2002
Posts: 3937
Loc: Providence, RI
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Low bitrate files tend to stop playback (player will still take commands, but no output): step to another track and reboot.
I noticed this. Anyone experimentally determined what "low" is?
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#181041 - 25/09/2003 21:07
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 08/07/1999
Posts: 5546
Loc: Ajijic, Mexico
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Anyone experimentally determined what "low" is?
I've had it happen at 64 KBPS.
I also noticed that when I installed 3.0 and tried to run it with the Emplode 3.0 the results were not good, as has been reported above. 2.0 Emplode seems to work OK. I don't know if it was my adventure with 3.0 emplode, or if this will happen to everyone who tries it... but I went from 2.0 player software to 3.0 player software and reverted back to 2.0 player software because of the low bitrate problems (audioboooks) and in the process, my play counts got destroyed. According to the info in my player, I had only listened to La Villa Strangiato a total of two times, and I had actually played it more times than that just on that very day!
tanstaafl.
_________________________
"There Ain't No Such Thing As A Free Lunch"
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#181042 - 25/09/2003 21:43
Re: V3 alpha bugs
[Re: tanstaafl.]
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carpal tunnel
Registered: 30/10/2000
Posts: 4931
Loc: New Jersey, USA
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my play counts got destroyed This was known before the "leak" and has happened to others.
_________________________
-Rob Riccardelli 80GB 16MB MK2 090000736
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#181043 - 25/09/2003 21:50
Re: V3 alpha bugs
[Re: robricc]
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carpal tunnel
Registered: 08/07/1999
Posts: 5546
Loc: Ajijic, Mexico
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This was known before the "leak" and has happened to others.
Ah, good. I'm glad to know it wasn't because I did something dumb.
It wouldn't matter to me, really, except that I have a custom shuffle set up in my player, shuffled in order of most often played. This lets me do a down-down-down keypress and have an instant "favorites" playlist.
In another few months I will have played my favorites enough that they will once again be back on top of the play count list, and my favorites playlist will work again.
Is there any way to hasten this? Is there a way to just reset all my play counts to zero?
tanstaafl.
_________________________
"There Ain't No Such Thing As A Free Lunch"
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#181044 - 25/09/2003 22:12
Re: V3 alpha bugs
[Re: tanstaafl.]
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carpal tunnel
Registered: 20/12/1999
Posts: 31592
Loc: Seattle, WA
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Is there a way to just reset all my play counts to zero? Yes, right here.
However, this brings up a very important question for the Cambridge folks...
The instructions linked above were for version 2.0. Which should be fine for you, Doug, since that's what you're running. But now that 3.0 is out, do those instructions still count?
Anyone?
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#181045 - 26/09/2003 00:02
Re: V3 alpha bugs
[Re: tfabris]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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I wouldn't recommend someone running that command until we get the new info on the dynamic partition. Based on experiences of moving from 2.0 to 3.0 and back, things have changed out there quite a bit.
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#181046 - 26/09/2003 00:26
Re: V3 alpha bugs
[Re: robricc]
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enthusiast
Registered: 17/10/2001
Posts: 265
Loc: Portland OR
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Crossfade does indeed kick some serious bootay, but I just found an issue with it.
It doesn't work with ogg files. Well, not completely anyway...
You can fade out of an ogg, but you can't fade into one.
Let me explain.
If you're playing an ogg file, and then an mp3 comes on, the crossfade works just fine.
But If you're playing an mp3 file (or an ogg), and an ogg file comes up next, then there's no crossfade.
Anyone else seen this?
_________________________
DarioMK2 in an Impreza 2.5RS
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#181047 - 26/09/2003 00:33
Re: V3 alpha bugs
[Re: Diznario]
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enthusiast
Registered: 17/10/2001
Posts: 265
Loc: Portland OR
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Oh yeah, one other thing I noticed...
Sometimes, when I first turn on the player, the fade in takes hella days... like 30 seconds or so. I'm guessing it's not supposed to do that.
But it doesn't seem to happen every time.
Also note that the last time it happened, it was playing an ogg file... so that may be realated.
_________________________
DarioMK2 in an Impreza 2.5RS
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#181048 - 26/09/2003 00:38
Re: V3 alpha bugs
[Re: tfabris]
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enthusiast
Registered: 17/10/2001
Posts: 265
Loc: Portland OR
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Speaking of play counts... Is there any way to get rid of that counter in 3.0?
I had removed it before with 2.0, but I can't remember how I did it now... (Was there an option in Emplode before...?)
_________________________
DarioMK2 in an Impreza 2.5RS
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#181049 - 26/09/2003 00:43
Re: V3 alpha bugs
[Re: Diznario]
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enthusiast
Registered: 17/10/2001
Posts: 265
Loc: Portland OR
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b0rked avatar fixed. yay.
Hey, at least this is the bug section...
_________________________
DarioMK2 in an Impreza 2.5RS
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#181050 - 26/09/2003 00:56
Re: V3 alpha bugs
[Re: Diznario]
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carpal tunnel
Registered: 20/12/1999
Posts: 31592
Loc: Seattle, WA
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Yeah, play counts on the track screen was an option in 2.0 final.
Note that you guys are going to find a lot of little things like that... Features that aren't in 3.0 because they were implemented late in 2.0, bugs that were fixed late in 2.0 that aren't fixed in 3.0, etc.
The reason is that 3.0 is from a branch earlier up the tree than 2.0 final. So there's a lot of rollup work to do.
If they ever get time to do it...
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#181051 - 26/09/2003 07:11
Re: V3 alpha bugs
[Re: Diznario]
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carpal tunnel
Registered: 14/01/2002
Posts: 2858
Loc: Atlanta, GA
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Anyone else seen this? Yeah, but with my wma files. I noted it in the other thread and then realized I should have stuck it here instead.
Same behavior as you're describing, only with wma files. mp3s work fine.
This threw me for a loop at first because the cross fading seemed to only be working intermittently. In fact, the first few files I tried were wmas, so I really thought the cross fading wasn't that great (since the effect I was getting was a fade out and an abrupt entrance in). Finally I hit my mp3s (the bulk of my collection) and started hearing true cross fading. It took me a while to figure out exactly what was going on. Since my wma's comprise < 1% of my collection it shouldn't be too much of a problem to re-encode them if that's necessary.
_________________________
-Jeff Rome did not create a great empire by having meetings; they did it by killing all those who opposed them.
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#181052 - 26/09/2003 09:24
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 29/08/2000
Posts: 14489
Loc: Canada
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The PrevVisual function doesn't work -- cannot seek backwards when cycling through the Visuals. If I recall correclty, this was implemented via a serial port command.
Cheers
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#181053 - 26/09/2003 16:23
Re: V3 alpha bugs
[Re: Diznario]
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enthusiast
Registered: 08/06/1999
Posts: 345
Loc: New Jersey, USA
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Some bugs i found are:
on reverse seek, the cross fading seems to crash the player.
when looking at the seek tool and holding the seek buttons, if you go past the end of the song and into the next, it crashes the player.
When listening to a track, I put it in pause mode, and then click to the next track. But then when i unpause, insted of starting fresh at the beginning of the track, it plays part of the last track while starting the new track. They need to make it so when you click to the next track, it clears the crossfading buffer (of whatever its called, you know what i mean).
Simple wish list:
Fade on pause and resume, or give the option, so you can at least fade back in from pause.
when i say crash the player, the screen still looks ok, but you get no sound, and the time doens't count up, just sits at zero.
Bedies that, its quite stable. I was expecting it to be a lot worse!
_________________________
-CHiP
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#181054 - 26/09/2003 17:03
Re: V3 alpha bugs
[Re: mlord]
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carpal tunnel
Registered: 29/08/2000
Posts: 14489
Loc: Canada
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Actually, PrevVisual was a virtual button code in v2final, not a serial command.
Hijack v342 now includes a temporary work-around for this issue, requiring either a Tuner or "fake_tuner=1" in config.ini.
Cheers
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#181055 - 29/09/2003 02:57
Re: V3 alpha bugs
[Re: tfabris]
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carpal tunnel
Registered: 08/07/1999
Posts: 5546
Loc: Ajijic, Mexico
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tanstaafl: Is there a way to just reset all my play counts to zero?
tfabris: Yes, right here.
FAQ: ... shell prompt to run the following command: dd if=/dev/zero bs=512 skip=4096 count=28672 of=/dev/hda3
This should erase the per-song dynamic data without harming the player settings such as the tuner and EQ presets.
I don't promise that this will happen to everybody (don't know why it wouldn't) but the above step did erase my EQ presets and bookmarks, as well as zeroing out my play counters.
tanstaafl.
_________________________
"There Ain't No Such Thing As A Free Lunch"
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#181056 - 29/09/2003 03:23
Re: V3 alpha bugs
[Re: tanstaafl.]
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carpal tunnel
Registered: 18/01/2000
Posts: 5683
Loc: London, UK
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The dynamic data partition hasn't changed much from v2 yet. I will change by 3.0 final, I'm sure.
_________________________
-- roger
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#181057 - 29/09/2003 10:20
Re: V3 alpha bugs
[Re: tanstaafl.]
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carpal tunnel
Registered: 20/12/1999
Posts: 31592
Loc: Seattle, WA
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but the above step did erase my EQ presets and bookmarks, as well as zeroing out my play counters. Anyone know why this happened? It wasn't supposed to erase anything but his song statistics, according to the source that supplied us with the command.
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#181058 - 29/09/2003 15:19
Re: V3 alpha bugs
[Re: tfabris]
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carpal tunnel
Registered: 08/07/1999
Posts: 5546
Loc: Ajijic, Mexico
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Anyone know why this happened?
Could it have anything to do with the fact that I went from 2.0 Final to 3.0 Alpha and back to 2.0 Final? (This is what wrecked my play counters in the first place...)
tanstaafl.
_________________________
"There Ain't No Such Thing As A Free Lunch"
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#181059 - 29/09/2003 16:36
Re: V3 alpha bugs
[Re: tanstaafl.]
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carpal tunnel
Registered: 24/01/2002
Posts: 3937
Loc: Providence, RI
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The song counts really use 28672*512 bytes? Wow, that sounds inefficient.
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#181060 - 29/09/2003 17:04
Re: V3 alpha bugs
[Re: Daria]
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Carpal Tunnel
Registered: 08/02/2002
Posts: 3411
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This should erase the per-song dynamic data without harming the player settings such as the tuner and EQ presets.
I imagine that includes the data used to visualise tracks in seek mode.
_________________________
Mk2a 60GB Blue. Serial 030102962
sig.mp3: File Format not Valid.
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#181061 - 29/09/2003 19:15
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 24/12/2001
Posts: 5528
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Each song doesn't use up the entire 512 bytes that it's allocated. I think there has been mention of splitting it up further and allowing more track metadata to be stored so you can have more tracks. This would be one of the post 3.0 things which would break the dynamic data partition format.
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#181062 - 29/09/2003 20:00
Re: V3 alpha bugs
[Re: tfabris]
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carpal tunnel
Registered: 24/01/2002
Posts: 3937
Loc: Providence, RI
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I'll have to find my notes before I can comment intelligently, but it should be possible to determine if it will clobber those. I'll look in a bit.
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#181063 - 01/10/2003 20:31
Re: V3 alpha bugs
[Re: Roger]
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addict
Registered: 03/03/2002
Posts: 687
Loc: Atlanta, Georgia
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I will change by 3.0 final, I'm sure.
...Yeah, but will It??
Sorry.
_________________________
Mike 'Fox' Morrey
128BPM@124MPH. Love it!
2002 BRG Mini Cooper
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#181064 - 06/10/2003 04:17
Re: V3 alpha bugs
[Re: Daria]
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pooh-bah
Registered: 16/04/2002
Posts: 2011
Loc: Yorkshire UK
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My issues with the 3.00alpha are as follows:
1. Stops dead on MP2's
2. Stops dead - I've now established that it's not just on low bitrate, it did it on a VBR, yesterday.
3. Forgets filters on re-boot.
4. I've given up trying to figure out whether the RDS issues are the Empeg, or the transmitted signal - it was never a great piece of technology! Since installing 3.00 I haven't had a single traffic announcement, but I seldom got them on 2.00.
5. Seldom syncs correctly.
_________________________
Politics and Ideology: Not my bag
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#181065 - 30/10/2003 11:44
Re: V3 alpha bugs
[Re: Daria]
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enthusiast
Registered: 10/09/2002
Posts: 285
Loc: DFW Area, Texas, US
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If you do a tweak by artist, and get the "no matching artist found" message then the current song cannot be changed, pressing the skip buttons on the front panel causes the title information to change, but it doesn't change what is playing. Also when the playing song reaches the end you just get silence, even though it is not the end of the playlist.
_________________________
Mark.
[blue]MKI, MKII & MKIIa, all Blue, and all Mine![/blue]
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#181066 - 16/02/2004 12:24
Re: V3 alpha7 bugs
[Re: Chimaera]
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enthusiast
Registered: 14/07/2002
Posts: 344
Loc: South Carolina
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Just downloaded the new alpha 7 and noticed a few things:
I hope these haven't been reported before but here goes:
1-If you do a long button press on the number 2 it gives you the "found matching artist" popup but it pulls a random artist and immediately advances to that song. I can't find a pattern to it.
2-The player always boots up paused. Is this intentional?
3-When trying to go to a previous track with crossfade on, it will not advance back. It just goes to the beginning of the current song and no matter how many times I press the previous button, it won't go back. If you press it twice you can see the previous song come up (depending on your info mode, of course) but then it skips back forward to the current song.
Only been playin' with it for about 10 minutes and I've found these so far.
Running version 3.0 alpha7
_________________________
Russ --------------------------------------------------------- "The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." Vince Lombardi
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#181067 - 16/02/2004 12:54
Re: V3 alpha7 bugs
[Re: russmeister]
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carpal tunnel
Registered: 20/12/1999
Posts: 31592
Loc: Seattle, WA
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1-If you do a long button press on the number 2 it gives you the "found matching artist" popup but it pulls a random artist and immediately advances to that song. I can't find a pattern to it. No, that's not what it does. It's doing the correct thing, the same thing it does on V2 software. Please click here.
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#181068 - 16/02/2004 13:07
Re: V3 alpha7 bugs
[Re: tfabris]
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enthusiast
Registered: 14/07/2002
Posts: 344
Loc: South Carolina
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I never knew about that feature. I stand corrected. Thx.
I'm sure I'll be using that from time to time now.
_________________________
Russ --------------------------------------------------------- "The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." Vince Lombardi
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#181069 - 16/02/2004 13:28
Re: V3 alpha bugs
[Re: Daria]
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member
Registered: 15/09/1999
Posts: 101
Loc: Sunnyvale, CA, USA
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1) I was using the long press on the bottom button of the empeg (to cycle through the visuals that display the current song, list of upcoming, or visual) and it first goes to the visual with the song listed at the bottom of the screen (but no visual), then the next one goes to a completely blank screen. The song still plays, but nothing on the screen. Pressing it again yields NO results. The only way to get it back is to manually reboot the machine. I am running v3 Alpha7.
2) My crossfade only works when I manually press the track foward button. I would like it to be on all the time to automatically fade when the next song is about to start.
Thanks.
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#181070 - 16/02/2004 21:10
Re: V3 alpha7 bugs
[Re: russmeister]
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enthusiast
Registered: 14/07/2002
Posts: 344
Loc: South Carolina
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I also noticed that the screen isn't as responsive when advancing through a song. It just seems slower than the 2.0 final. Is this a bug or is it my imagination? Anyone else experiencing this?
_________________________
Russ --------------------------------------------------------- "The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." Vince Lombardi
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#181071 - 17/02/2004 00:57
Re: V3 alpha7 bugs
[Re: russmeister]
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enthusiast
Registered: 09/06/2003
Posts: 297
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I concur: fast-forward seems lagged.
-brendan
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#181072 - 18/02/2004 05:16
Re: V3 alpha7 bugs
[Re: brendanhoar]
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carpal tunnel
Registered: 18/06/2001
Posts: 2504
Loc: Roma, Italy
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I'll post it here too for the sake of clarity.
I always forgot to mention this: all alpha releases (including alpha7) have a bug so that when you switch back from Tuner ro Player, the currently played sond is marked ( !! ).
Has anyone noticed?
_________________________
= Taym = MK2a #040103216 * 100Gb *All/Colors* Radio * 3.0a11 * Hijack = taympeg
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#181073 - 18/02/2004 08:10
Re: V3 alpha7 bugs
[Re: Taym]
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enthusiast
Registered: 14/07/2002
Posts: 344
Loc: South Carolina
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I noticed two other things this morning:
1-When the player is paused, you can't go to a previous track. It does nothing.
2-When looking at the track info screen, the bitrate is no longer there so you have no way of telling what the bitrate is of a specific song. I found this when my player froze on a song and I was trying to see what the bitrate was b/c I remember that low bitrates were causing the player to crash.
_________________________
Russ --------------------------------------------------------- "The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." Vince Lombardi
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#181074 - 18/02/2004 08:30
Re: V3 alpha7 bugs
[Re: russmeister]
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carpal tunnel
Registered: 18/06/2001
Posts: 2504
Loc: Roma, Italy
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The bitrate problem occurred to me too, but not consistently. Most times it is there.
_________________________
= Taym = MK2a #040103216 * 100Gb *All/Colors* Radio * 3.0a11 * Hijack = taympeg
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#181075 - 18/02/2004 19:48
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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Not sure if this is an empeg bug or jEmplode.
empeg 3.0 Alpha 7
jEmplode v54
HiJack 374
Did a sync to the unit, while the screen was asleep. Hit the top button to wake the empeg, and the sync continued, but, the screen showed my last track that was playing. Pressing the top button again would cause the player to show the pause logo. Once more, it goes away, and the player shows 0:00 on the track, but never advances. Not sure if this is the basic RMM protocal being implemented behind the scenes, or a glitch in either the player or jEmplode.
edit - Sync finished, files all seemed to be ok, but jEmplode hung on rebuilding database. Oddly, closing it then reopening it showed the songs in the proper playlist. I did a minor change to force a database reload just in case.
Edited by Drakino (18/02/2004 20:37)
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#181076 - 19/02/2004 11:40
Re: V3 alpha bugs
[Re: drakino]
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journeyman
Registered: 20/02/2002
Posts: 72
Loc: Atlanta, GA
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v3 a7, Hijack 374
I read somewhere that sometimes the player locks on when switching visuals (or something like that), but I can't watch any visuals on mine. No matter what visual is selected or what Info screen (that has a visual showing) I select my player immediately reboots upon switching to that. The weird thing is, after I first went to v3a7 I had no problem with the visuals, then all of a sudden this started.
I'm assuming this is a known bug so it's not really a big deal for me, plus I know its an alpha but it would be nice to be able to see visuals again.
_________________________
One of the last MK2's from SonicBlue...
Blue/60gig
S/N: 030103111
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#181077 - 19/02/2004 22:44
Re: V3 alpha bugs
[Re: Daria]
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addict
Registered: 27/12/2001
Posts: 441
Loc: Central, NC, USA
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I found a funky bug last eve with 3.0a7. When I upload either Béla Fleck or Björk the names become scrambled with random characters on the empeg after synchronizing. I was using jEmplode. The Rio Central using jEmplode does not scramble the names on the Central during sync.
Sean in NC
_________________________
_____________ Sean in NC
130gb MK2a w/ 32mb ram 80gb MK2a empeg spare
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#181078 - 20/02/2004 00:46
Re: V3 alpha bugs
[Re: Micman2b]
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carpal tunnel
Registered: 20/12/1999
Posts: 31592
Loc: Seattle, WA
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Béla Fleck How many Béla Fleck fans on the board?
<raises hand>
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#181079 - 20/02/2004 04:19
Re: V3 alpha bugs
[Re: Micman2b]
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carpal tunnel
Registered: 13/07/2000
Posts: 4179
Loc: Cambridge, England
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I found a funky bug last eve with 3.0a7. When I upload either Béla Fleck or Björk the names become scrambled with random characters on the empeg after synchronizing. I was using jEmplode. The Rio Central using jEmplode does not scramble the names on the Central during sync. Is this the latest Jemplode? Rio Central and car-player v2 use ISO Latin 1, car-player v3 and Karma use UTF-8.
Peter
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#181080 - 20/02/2004 07:52
Re: V3 alpha bugs
[Re: peter]
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addict
Registered: 27/12/2001
Posts: 441
Loc: Central, NC, USA
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Peter, you know, I have not installed either band to the Karma yet, let me check...
BRB..
Also, yes I am using the latest jEmplode
Sean in NC
_________________________
_____________ Sean in NC
130gb MK2a w/ 32mb ram 80gb MK2a empeg spare
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#181081 - 20/02/2004 07:54
Re: V3 alpha bugs
[Re: tfabris]
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addict
Registered: 27/12/2001
Posts: 441
Loc: Central, NC, USA
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<raises hand>
I have most all albums..
Sean in NC
_________________________
_____________ Sean in NC
130gb MK2a w/ 32mb ram 80gb MK2a empeg spare
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#181082 - 20/02/2004 08:01
Re: V3 alpha bugs
[Re: tfabris]
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member
Registered: 09/03/2003
Posts: 121
Loc: Iowa
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How many Béla Fleck fans on the board?
Was that a cosmic hippo I saw?
Hand Raised!
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#181083 - 20/02/2004 11:26
Re: V3 alpha bugs
[Re: jbradshw]
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enthusiast
Registered: 16/02/2001
Posts: 373
Loc: Switzerland
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Hi,
I can confirm this bug....The rebooting procedure does't stop after this visual changing. I was going down to 2.0 to fix the problem. After upgrading to V3a7, the player works again..ufff..
bye
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#181084 - 21/02/2004 13:07
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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I could have sworn the Clock visual had the date on it in previous releases, but in v3a7, I don't see it.
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#181085 - 21/02/2004 17:34
Re: V3 alpha bugs
[Re: tonyc]
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carpal tunnel
Registered: 29/08/2000
Posts: 14489
Loc: Canada
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Mmm.. The Hijack "Clock" function has day-of-week, time, and date.
Cheers
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#181086 - 21/02/2004 20:02
Re: V3 alpha7 bugs
[Re: russmeister]
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Carpal Tunnel
Registered: 08/02/2002
Posts: 3411
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v3a7 - Gap removal isn't quite perfect yet. I don't know whether this us bitrate dependant or not, but it appears that a little too much 'gap' is being removed on my 192kbits/s tracks. Is there any parameter that could be tweaked through config.ini?
_________________________
Mk2a 60GB Blue. Serial 030102962
sig.mp3: File Format not Valid.
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#181087 - 21/02/2004 21:24
Re: V3 alpha bugs
[Re: mlord]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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Of course, but the clock visual is always on when I'm in tuner mode. I just thought it was worth pointing out that it seems to have disappeared from the visual (intentional or not.)
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#181088 - 21/02/2004 21:46
Re: V3 alpha bugs
[Re: Micman2b]
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addict
Registered: 27/12/2001
Posts: 441
Loc: Central, NC, USA
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Peter,
The Karma reads these bands fine... Oh well, I downgraded to 2.0 anyway as the drives do not seem to spin down...
Sean McManus
_________________________
_____________ Sean in NC
130gb MK2a w/ 32mb ram 80gb MK2a empeg spare
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#181089 - 21/02/2004 21:52
Re: V3 alpha bugs
[Re: Micman2b]
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carpal tunnel
Registered: 29/08/2000
Posts: 14489
Loc: Canada
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With Hijack installed, the drives should *always* spin down. It may take as long as 60 seconds (from last access; configurable), but they should spin down.
Cheers
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#181090 - 21/02/2004 23:50
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 23/09/2000
Posts: 3608
Loc: Minnetonka, MN
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Does anyone else get a messed up info screen when using the aux input. I kind of looks like the tuner screen.
Also if I put the player in standby where I get the pulsing led with the screen off if I turn off the car and the player totally shuts down then when I restart the car the player still looks like it is in standby but the music starts playing.
_________________________
Matt
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#181091 - 22/02/2004 00:51
Re: V3 alpha bugs
[Re: msaeger]
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carpal tunnel
Registered: 24/01/2002
Posts: 3937
Loc: Providence, RI
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Aux in screen: what happens if you change info modes?
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#181092 - 22/02/2004 01:01
Re: V3 alpha bugs
[Re: Daria]
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carpal tunnel
Registered: 23/09/2000
Posts: 3608
Loc: Minnetonka, MN
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If I do info off the screen goes blank like normal. If I do info line I just get the counter in the lower right corner I believe that is the normal behavior for that too. The only mode with a problem is the regular info mode.
_________________________
Matt
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#181093 - 25/02/2004 13:02
Re: V3 alpha bugs
[Re: msaeger]
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enthusiast
Registered: 14/07/2002
Posts: 344
Loc: South Carolina
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Here's a new one....
I just deleted all of my songs off my player b/c I have fixed some of them and reordered them on my computer. After deleting them all, the playlist shows "none" but the interesting thing is that I can still use the advance button and it scrolls through songs that use to exist. Actually, I just noticed something... I unpaused it and it's still playing the songs so they must still be there! Odd, very odd. Shouldn't they be completely deleted from the player and unplayable after "deleting" them?
v3a7 and the latest version of jemplode, whatever that is.
EDIT: Emplode 2.10 is also showing nothing for my playlists but the player still plays songs.
Edited by Russmeister (25/02/2004 13:06)
_________________________
Russ --------------------------------------------------------- "The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." Vince Lombardi
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#181094 - 25/02/2004 13:31
Re: V3 alpha bugs
[Re: russmeister]
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old hand
Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
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That sounds normal, if you've removed all your playlists, but not removed the tunes.
If I'm right, you should see tunes in soup views, or with an advanced search for refs="0".
_________________________
Toby Speight 030103016 (80GB Mk2a, blue) 030102806 (0GB Mk2a, blue)
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#181095 - 25/02/2004 13:37
Re: V3 alpha bugs
[Re: tms13]
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enthusiast
Registered: 14/07/2002
Posts: 344
Loc: South Carolina
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But I told it to remove the tunes, too.
EDIT: When you are deleting playlists, there's a checkbox to delete the song as well, right? I checked that box and it's my understanding that not only the playlists will be deleted but also the songs. Am I wrong?
Edited by Russmeister (25/02/2004 13:39)
_________________________
Russ --------------------------------------------------------- "The difference between a successful person and others is not a lack of strength, not a lack of knowledge, but rather a lack of will." Vince Lombardi
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#181096 - 25/02/2004 15:52
Re: V3 alpha bugs
[Re: russmeister]
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old hand
Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
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In reply to:
When you are deleting playlists, there's a checkbox to delete the song as well, right?
That's not how it works in JEmplode, IIRC. There's a checkbox for "Remove completely" which kills all references to the playlist or tune, but I believe that the children will be orphaned when you remove their last containing playlist.
You can do a search on refs=0 to find your orphans.
_________________________
Toby Speight 030103016 (80GB Mk2a, blue) 030102806 (0GB Mk2a, blue)
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#181097 - 25/02/2004 15:59
Re: V3 alpha bugs
[Re: tms13]
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carpal tunnel
Registered: 20/12/1999
Posts: 31592
Loc: Seattle, WA
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No, remove completely is supposed to remove the tune itself, just like Emplode.
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#181098 - 25/02/2004 21:39
Re: V3 alpha bugs
[Re: Daria]
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old hand
Registered: 28/04/2002
Posts: 770
Loc: Los Angeles, CA
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couple of bugs:
first, before i've complained about OGG files making the load up to the 7s, making it practically impossible to do anything after (slow menus, song load, etc). I finally isolated it to VISUALS. i turned the selected visual to OFF, and its at around 1.0 - 1.5 load at -q7. now, here's the kicker. INFO mode didn't have to be showing visuals for it to be eating up cpu time. I could have it at the Track Info screen, and it would be at such a high load, until i change it to off. this by design? I mean, does the player have to be processing the visual even if nothing is showing? can't you autoswitch it to OFF if its a non-visual INFO screen? how come i never noticed this until i played with OGGs?
secondly, i have some audio books that i compressed on -q0 mono, which turned out to be 19kbps. these OGG files do not seek whatsoever in v3a7. not sure if they did in any other alpha.
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#181099 - 26/02/2004 05:46
Re: V3 alpha7 bugs
[Re: genixia]
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journeyman
Registered: 29/08/2000
Posts: 96
Loc: Hamburg, Germany
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I'm just noticing the same effect: alpha7 is 'too gapless', a very short part of music is missing between tracks.
Which of course is still much better than a gap...
Also, as somebody mentioned before, special characters like in Bj rk are not handled correctly in emplode (which is pretty bad as I have those all over the place..lots of german stuff..).
When adding new tracks everything seems to be right, but after emplode (2.00 and 2.10) downloads the database from the empeg those characters go nuts somehow.
I noticed this behaviour in v3alpha3 already.
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#181100 - 26/02/2004 08:26
Re: V3 alpha bugs
[Re: tfabris]
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old hand
Registered: 30/07/2001
Posts: 1115
Loc: Lochcarron and Edinburgh
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I thought we were talking about removing playlists here, not tunes?
_________________________
Toby Speight 030103016 (80GB Mk2a, blue) 030102806 (0GB Mk2a, blue)
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#181101 - 26/02/2004 08:33
Re: V3 alpha bugs
[Re: image]
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carpal tunnel
Registered: 29/08/2000
Posts: 14489
Loc: Canada
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first, before i've complained about OGG files making the load up to the 7s, making it practically impossible to do anything after (slow menus, song load, etc). I finally isolated it to VISUALS. i turned the selected visual to OFF, and its at around 1.0 - 1.5 load at -q7.
Have you tried the latest Hijack with this? Any better?
Cheers
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#181102 - 26/02/2004 16:04
Re: V3 alpha7 bugs
[Re: pupvogel]
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Carpal Tunnel
Registered: 08/02/2002
Posts: 3411
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In reply to:
Also, as somebody mentioned before, special characters like in Bj rk are not handled correctly in emplode
Or in the BBS apparantly
_________________________
Mk2a 60GB Blue. Serial 030102962
sig.mp3: File Format not Valid.
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#181103 - 26/02/2004 18:50
Re: V3 alpha7 bugs
[Re: genixia]
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carpal tunnel
Registered: 25/12/2000
Posts: 16706
Loc: Raleigh, NC US
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I thought it was a particularly apt transliteration.
_________________________
Bitt Faulk
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#181105 - 27/02/2004 01:29
Re: V3 alpha bugs
[Re: mlord]
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old hand
Registered: 28/04/2002
Posts: 770
Loc: Los Angeles, CA
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Have you tried the latest Hijack with this? Any better? nope, the one i have on my empeg is 374. been pretty hectic, and haven't been able to just recompile a new ext3 kernel in the last week. will try tommorow.
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#181106 - 27/02/2004 16:03
Re: V3 alpha7 bugs
[Re: tfabris]
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Carpal Tunnel
Registered: 08/02/2002
Posts: 3411
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LOL. Although true, I think that it's due to some strange codebase effect. No matter how I tried, I couldn't get the BBS to convert : o to without spacing between the "j" and ":", whereas the original post has no spacing.
_________________________
Mk2a 60GB Blue. Serial 030102962
sig.mp3: File Format not Valid.
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#181107 - 28/02/2004 12:50
Re: V3 alpha7 bugs
[Re: genixia]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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#181108 - 28/02/2004 16:02
Re: V3 alpha7 bugs
[Re: drakino]
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Carpal Tunnel
Registered: 08/02/2002
Posts: 3411
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Hmm. Maybe not then. So how did he do it??
Bj:ork
_________________________
Mk2a 60GB Blue. Serial 030102962
sig.mp3: File Format not Valid.
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#181109 - 28/02/2004 16:09
Re: V3 alpha7 bugs
[Re: genixia]
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carpal tunnel
Registered: 24/12/2001
Posts: 5528
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Bj rk? If you intentionally put in the image tag then you can do it without the space.
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#181110 - 28/02/2004 16:14
Re: V3 alpha7 bugs
[Re: genixia]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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I typed this out:
Shift-B
j
Option-U
o
r
k
Looks like my browser is in ISO-Latin-1 encoding mode. This being on OS X. I'm not sure what the ALT-code equivalent is on the PC.
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#181111 - 28/02/2004 16:59
Re: V3 alpha7 bugs
[Re: tman]
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Carpal Tunnel
Registered: 08/02/2002
Posts: 3411
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Doh! Overlooking the bloody obvious again.
_________________________
Mk2a 60GB Blue. Serial 030102962
sig.mp3: File Format not Valid.
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#181112 - 02/03/2004 01:37
Re: V3 alpha bugs
[Re: mlord]
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old hand
Registered: 28/04/2002
Posts: 770
Loc: Los Angeles, CA
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Have you tried the latest Hijack with this? Any better? nope, just tried 379 and its the same behavior. on the same ogg file, it rockets to 7 if i'm showing the SpectroLog 128 visual, 4 if its on the visual but track mode, and 1.5 when track + visual off.
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#181113 - 14/07/2004 21:27
Re: V3 alpha bugs
[Re: boxer]
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old hand
Registered: 16/02/2002
Posts: 867
Loc: Oxford, UK
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Quote:
4. I've given up trying to figure out whether the RDS issues are the Empeg, or the transmitted signal - it was never a great piece of technology! Since installing 3.00 I haven't had a single traffic announcement, but I seldom got them on 2.00.
Boxer: I remember the meticulous investigations you made previously on this subject.. Can you, or perhaps anyone else with v3alpha8, comment upon whether this (TA) and the AF and the right/left-buttom freq searching problems have been resolved in the new release(s)?
I understand that the freq searching was an acknowleged bug but the AF and TA problems, and more importantly to me the AF, were considered by the Cambridge team to be working properly in previous releases?
Edited by Rue (14/07/2004 21:31)
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