#75808 - 27/02/2002 12:40
Hijack v218: the empire crumbles
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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Hijack v218 has succumbed to the barbarians at the gate.
-ml
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#75809 - 27/02/2002 12:47
Re: Hijack v218: the empire crumbles
[Re: mlord]
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old hand
Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
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sweet! cheezy poof!
_________________________
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Justin Larsen
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#75810 - 27/02/2002 14:05
Re: Hijack v218: the empire crumbles
[Re: mlord]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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Revision History
v218 Appease the barbarian hordes.
What did I miss?
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#75811 - 27/02/2002 14:17
Re: Hijack v218: the empire crumbles
[Re: drakino]
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pooh-bah
Registered: 06/02/2002
Posts: 1904
Loc: Leeds, UK
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AAAHHHHH Back up, whats happened, I thoght we all wanted menus like Hijack, not Hijack with menus like Riocar, or have I missed some vital bit of info as I normally do ??? Love the idea, but I preferv217 I think, but I will give it a go.
Cris.
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#75812 - 27/02/2002 14:45
Re: Hijack v218: the empire crumbles
[Re: mlord]
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enthusiast
Registered: 16/02/2001
Posts: 373
Loc: Switzerland
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Hello Mark,
As we know, you can do with your coding everything. But the old user interface was more user friendly....
anyway this is only my point of view.
bye
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#75813 - 27/02/2002 14:47
Re: Hijack v218: the empire crumbles
[Re: crazymelki]
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enthusiast
Registered: 24/08/2001
Posts: 344
Loc: France, Champagne
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Is it possible to have a Hijack parameter :
Vertical_menu=1
I am not the only one that prefer old Vertical Menu.
_________________________
Empeg IIa - 10 Gb - Red Fascia -
Tuner, the day is coming
- I Will Strike From the Grey -
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#75815 - 27/02/2002 15:48
Re: Hijack v218: the empire crumbles
[Re: loren]
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carpal tunnel
Registered: 20/12/1999
Posts: 31600
Loc: Seattle, WA
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Okay, who else thinks Mark is just trying to prove a point here.
That's what I figured.
Mark: I like it better this way. Nyah nyah.
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#75816 - 27/02/2002 15:52
Re: Hijack v218: the empire crumbles
[Re: tfabris]
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enthusiast
Registered: 24/08/2001
Posts: 344
Loc: France, Champagne
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choice is freedom
_________________________
Empeg IIa - 10 Gb - Red Fascia -
Tuner, the day is coming
- I Will Strike From the Grey -
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#75817 - 27/02/2002 15:59
Re: Hijack v218: the empire crumbles
[Re: tfabris]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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screw this noise, i'm reverting to v217. I agreed with him all along, no need to prove it to me =]
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#75818 - 27/02/2002 17:12
Re: Hijack v218: the empire crumbles
[Re: tfabris]
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enthusiast
Registered: 28/01/2002
Posts: 265
Loc: MI, USA
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that is weird...
why would he do that?
is that ALL that is different????
_________________________
guardian__J MKIIa 20g Smoke
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#75819 - 27/02/2002 17:18
Re: Hijack v218: the empire crumbles
[Re: guardian__J]
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carpal tunnel
Registered: 20/12/1999
Posts: 31600
Loc: Seattle, WA
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why would he do that?
He did it on purpose to make a point. He is of the opinion that the player's User Interface should have had vertical menus instead of horizontal ones. Some of us said we liked the player's current horizontal menu structure better. He wanted to see how many people complained that Hijack used horizontal menus, and this would prove his point.
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#75820 - 27/02/2002 17:36
Re: Hijack v218: the empire crumbles
[Re: tfabris]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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I think it was a good demonstration too... it's definitely more clear to me that i prefered the vertical over the horizontal. The only difference is that in the empeg interface, you can see the preceding and trailing menu options, where as in the newest Hijack... you can't, which makes it seem WAY more difficult to use than the empeg's UI.
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#75821 - 27/02/2002 18:42
Re: Hijack v218: the empire crumbles
[Re: tfabris]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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I finally broke down and installed HiJack. So, being this is the only way I've ever seen it in action, this is my favorite version so far!
Just gotta be different. heehee
_________________________
Brad B.
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#75822 - 27/02/2002 18:57
Re: Hijack v218: the empire crumbles
[Re: mlord]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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For what it's worth, guys, I am totally 100% with Mark here. While I think it was a little bit of overkill to put out a Hijack version to make this point, I think it's certainly illustrating the point for some people. I just wish the Empeg developers would reconsider their stance against vertical playlist menus.
I have no problem with the Empeg's *main* menu and sub-menus being horizontal, but I think the Playlists sub-menu should pop up into a vertical menu (which would cover the screen and visuals, oh well.) But the one thing I would change is that I would use the smaller Empeg font so five lines could be fit onto the display, and I'd always keep the currently selected playlist in the center (third line of text.) This is the way my trivia game scrolls, and though it's too slow because of my slow graphics API, I think it's a good strategy.
Or, in other words, instead of Hijack's "scroll the cursor until it reaches the top/bottom, THEN scroll the list elements" strategy, I would use a "never scroll the cursor, always scroll the screen elements" strategy, more like the way the horizontal menu always keeps the current item in the center. This would be less of a change for most people, and would be less complicated for the eyes to follow. (Obviously the current item would be either inverse or bold to distinguish it.)
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#75823 - 27/02/2002 19:02
Hijack v219: reimplemented Delay function
[Re: mlord]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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Okay, Hijack v219 is out.
The only change is that the Left/Right channel delay code has been revamped to reduce cpu usage, and the settings screen for it has been slightly modified.
Cheers
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#75824 - 27/02/2002 19:03
Re: Hijack v218: the empire crumbles
[Re: loren]
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addict
Registered: 24/08/2000
Posts: 658
Loc: India
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I agree, you can't see the next choice and some don't even fit within the screen width. I like being different but not at the cost of functionality or total unusability which is opposite of the whole point of being different.
What barbarians are you referring to, I guess I missed some posts.
Edited by jwickis (27/02/2002 19:05)
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#75825 - 27/02/2002 19:04
Re: Hijack v218: the empire crumbles
[Re: tonyc]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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I can only envision it because I've never used a prior version of HiJack, but I'd have to agree that IF is goes Vertical, that the currently selected one should be in the middle and be either bolded or of a larger font.
IF the empeg goes Vertical, I think it should only be for playlists (as mentioned). For longer artist names, this would help.
EDIT: Woohoo! I think I got the first download. I went to the hijack site, and it still said 2.18 (wasn't cached). I was about to post back here saying "where is it Mark?" but decided to refresh first.... and there it was! Ah.. the trivial joys in life...
Cartman: "I saw Terrance and Phillip, who wants to touch me?"
_________________________
Brad B.
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#75826 - 27/02/2002 19:07
Re: Hijack v218: the empire crumbles
[Re: tfabris]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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I don't mind the horizontal menu structure of the player, but the horizontal playlist browser sucks bigtime.
Hijack got changed to horizontal because of a certain amount of whining on the BBS.
It'll go back to vertical shortly, before the horizontal menus turn off too many first-time users.
Cheers
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#75827 - 27/02/2002 19:09
Hijack v220: the empire strikes back!
[Re: mlord]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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Okay, v220 is out.
Please give the delay time code a workout and let me know if I broke anything in v219/v220.
Thanks
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#75828 - 27/02/2002 19:12
Re: Hijack v220: the empire strikes back!
[Re: mlord]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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Mark, is that new record? 7 Minutes between publicly announced releases?
_________________________
Brad B.
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#75829 - 27/02/2002 19:21
Re: Hijack v218: the empire crumbles
[Re: mlord]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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Mark, I just posted a desparate plea to the Empeg team to at least comment publicly on the vertical playlist suggestion. In the mean time, can you enlighten us on why you think it will never happen?
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#75830 - 27/02/2002 19:27
Re: Hijack v218: the empire crumbles
[Re: SE_Sport_Driver]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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[brown]the currently selected one should be in the middle and be either bolded or of a larger font. [/brown]
Awww F*ck it. I just looked at the screen caps at the Hijack site and I think hi-light is just dandy.
I'll hush now. Gotta catch Furtado on CBS.
_________________________
Brad B.
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#75831 - 27/02/2002 19:48
Re: Hijack v218: the empire crumbles
[Re: SE_Sport_Driver]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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Awww F*ck it. I just looked at the screen caps at the Hijack site and I think hi-light is just dandy.
Well... The only caveat is that the Empeg's 5-pixel font uses two different shades and anti-aliasing in order to achieve readable text in such a small font... With 32 lines vertical, and one line spacing in between each line of text, you've got 2 lines left over. I just did a screengrab of my Trivia game's category menu which uses the 5 pixel font (or my hacked version of it which might not be quite as pretty as the current one):
So with 2 lines to spare, the current playlist item could be in a 7-pixel high font (not shown.) So while high intensity wouldn't distinguish it much from the other lines (which have to use a combination of high and medium intensity pixels for the anti-aliasing, I think inverse would. The size of the text alone would help, but the only way to know for sure would be to see it. (Now and Next is a reasonable approximation, I guess.)
Attachments
73764-vertmenu.gif (201 downloads)
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#75832 - 27/02/2002 19:49
Re: Hijack v218: the empire crumbles
[Re: mlord]
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journeyman
Registered: 03/01/2002
Posts: 73
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Although this interface is cumbersome/lacking, it might actually prove to be useful for the purposes of this thread:
http://empeg.comms.net/php/showflat.php?Cat=&Board=empeg_general&Number=73262&page=0&view=collapsed&sb=5&o=0&fpart=all
In summary, it deals with inputting remote control style search patterns without having the remote present. Basically, a menu (not unlike the current hijack release menu) would pop up, and provide you with the option of choosing ABC or DEF or GHI and so on, and then it would pass that value onto the search function. That way, one could search without the remote present at all (OR one could configure their steering wheel remote to manipulate the search, using only three buttons: left, right and acknowledge).
Merely a thought...
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#75833 - 27/02/2002 20:01
Re: Hijack v220: the empire strikes back!
[Re: SE_Sport_Driver]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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>Mark, is that new record?
>7 Minutes between publicly announced releases?
Mmmm.. close, I think. Not sure though.
-ml
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#75834 - 27/02/2002 20:09
Re: Hijack v220: the empire strikes back!
[Re: mlord]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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Have you tried using the item exclude ability to reduce your menu options to 1 fewer than fill the full screen?
I liked Tony's (ynot) suggestion of not moving the highlight when scrolling the menu. Of course this involves a bit more logic because you do have to allow movement when there aren't enough items to allow scrolling.
BTW, are you going to document exactly what the "label" names are for removing Hijack menu items in config.ini? Or are they the exact names as they appear in the menu? (even so, so you have a list already typed up anywhere?)
Also, a question I've never seen answered before. What codes do your button names represent? Care to put up a table of that too? (ie. are they Rio or Kenwood codes - looks like both, but which is which?) Not to mention that numerous codes repeat since there aren't unique ones available (Info and Details, 2 and Artist etc...)
Planning on supporting modifiers in Popups anytime soon? My primary one is for using "Detail.L" in a popup (aka Info.L)
How about taking care of some usability problems... Like disallowing button codes to be sent to the player while one of your popups is active? Extremely annoying to be using a popup and being able to do stuff behind it. The button that sends the "popup" code should act the same as pressing OK as well. Anything else other than cancel or next/prev should cancel the popup.
By the way, I agree with you about vertical playlists. However as some people have pointed out, vertical player menus would be pretty bad. As it is, I'd go about improving Hijack's menu as well. Small font with current selection large would be something to try. Obviously it would take up more font space (you could always use a 7bit font for each size to save space). You should also update your font to the player's current font. A lot of characters are easier to read.
Enough typing...
Bruno
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#75835 - 27/02/2002 20:30
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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>Have you tried using the item exclude ability to reduce your
>menu options to 1 fewer than fill the full screen?
I have no idea what you meant by that.. ?
>I liked Tony's (ynot) suggestion of not moving the highlight when
>scrolling the menu. Of course this involves a bit more logic because
>you do have to allow movement when there aren't enough items
>to allow scrolling.
I've been waiting for about 3 months for somebody to ask about that. If enough people care about it, it is very easy to do. And no, I will not make it a config option. Remember, this is non-pageable kernel memory, that is taking space away from buffering music from the hard drive.
>BTW, are you going to document exactly what the "label" names are
>for removing Hijack menu items in config.ini?
Sure, just hold down the menu button for about a second, and it gives you a complete listing of them all.
>What codes do your button names represent?
They represent the RIO codes, except for a few Kenwood-specific ones like DNPP. No need for a table, as the entire idea was to not to have to deal with the hex codes for them. If you care about the exact hex code, then just use the exact hex code in the IR translation.
>Planning on supporting modifiers in Popups anytime soon?
>My primary one is for using "Detail.L" in a popup (aka Info.L)
I believe you can do that already. [see next posting]
>How about .. disallowing button codes to be sent to the player
>while one of your popups is active?
What kind of popups? I kinda like being able to adjust the volume (or mute) at ANY time, even when a menu or popup is active.
>The button that sends the "popup" code should act the same as
>pressing OK as well.
Mmm.. I considered that one when implementing it. A problem was that the popup-button's "release" code arrives after the popup is on the screen. And if one of the front-panel buttons are used to activate a popup (or the knob), then it has to still be useable to navigate the menu/options.. same thing for some of the remote buttons, and it might be even more confusing/annoying if it didn't work that way.
>Anything else other than cancel or next/prev should cancel the popup.
Nope. Disagree there. Same as with the player menus.
>as some people have pointed out, vertical player menus
>would be pretty bad.
Yup, no problem there. I've never asked for vertical menus, just vertical playlists of some kind.
>Small font with current selection large would be something to try.
A new in-kernel font would add sever KB to Hijack's size/footprint.
And it would add even more for an aliased font & rendering code.
Do it in user-space, folks. That's where a vertical playlist browser should probably go, as well.. if we ever get the two necessary serial commands for one ("append FID" and "insert FID").
>You should also update your font to the player's current font. A lot >of characters are easier to read.
I'm not willing to blow the memory needed for such an extravagence. The folks with Mk1 players have too little music buffer space as is, and even the Mk2's don't have enough to buffer a single track in most cases.
But sure, 4KB here, 2KB there, no big deal.. but Hijack has probably about 100 features or so now, and maybe that many more to come in the future. That's a whopping big impact on memory usage if we don't keep things tight. Everywhere.
-ml
Edited by mlord (27/02/2002 20:49)
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#75836 - 27/02/2002 20:32
Re: Hijack v220: the empire strikes back!
[Re: mlord]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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>>Planning on supporting modifiers in Popups anytime soon?
>>My primary one is for using "Detail.L" in a popup (aka Info.L)
>I believe you can do that already. Try it.
Actually, that probably won't work (but try it anyway).
But please do note that it is also unnecessary. On the remote, one just holds "INFO" for a second or so to get "DETAILS". Just do the same thing when using the PopUps. That part does work for sure, by design.
Cheers
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#75837 - 27/02/2002 20:38
Re: Hijack v218: the empire crumbles
[Re: SE_Sport_Driver]
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addict
Registered: 24/08/2000
Posts: 658
Loc: India
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.... I think hi-light is just dandy
You can set Hijack to highlight (box around) or just bold the letters.
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#75838 - 27/02/2002 21:31
Re: Hijack v218: the empire crumbles
[Re: drakino]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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Since I didn't have my empeg at my desk earlier, I never did see it. Once I got home, I grabbed these two pictures from my empeg webcam for others to see it, without having to install v218. I just hope my spare empeg here recovers...
[image]http://riocar.org/upload/empegbbs/empeg4.png[/image]
[image]http://riocar.org/upload/empegbbs/empeg42.png[/image]
edit: I have no clue why the above UBB image call isn't working. Here they are as links:
http://riocar.org/upload/empegbbs/empeg4.png
http://riocar.org/upload/empegbbs/empeg42.png
Edited by Drakino (27/02/2002 21:35)
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#75839 - 27/02/2002 22:54
Re: Hijack v220: the empire strikes back!
[Re: mlord]
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enthusiast
Registered: 26/12/2001
Posts: 386
Loc: Miami, FL - Sioux Falls, SD
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Hmm.. anyone know why when i press the rotary knob twice to get the clock the Time/Date is completly wrong (well date is accurate within 1 day normally)? I am using 2.0 b11 with hijack v220. Everytime I reboot the time and date show a different incorrect time such as it will show 5:52 when the time i set on the empeg is the time on my computer, 11:52.
-Greg
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#75840 - 27/02/2002 23:15
Re: Hijack v220: the empire strikes back!
[Re: mandiola]
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enthusiast
Registered: 18/01/2002
Posts: 234
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Did you adjust the time offset in your config?
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#75841 - 27/02/2002 23:18
Re: Hijack v220: the empire strikes back!
[Re: mandiola]
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carpal tunnel
Registered: 20/12/1999
Posts: 31600
Loc: Seattle, WA
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anyone know why when i press the rotary knob twice to get the clock the Time/Date is completly wrong
If you are referring to Hijack's "pop up" clock feature, this happens because you haven't set the time zone properly in the config.ini. This is (I think) a FAQ entry.
Mark: Perhaps you need to have the clock popup refuse to function unless it has a timezone properly set in config.ini? At least three people have been confused by this.
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#75842 - 27/02/2002 23:21
Re: Hijack v220: the empire strikes back!
[Re: tfabris]
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addict
Registered: 14/01/2002
Posts: 443
Loc: Raleigh, NC
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Then people will be confused as to why it doesn't work at all.. Only way to solve it is to display a msg saying "Error: Timezone not set in config.ini" or something..
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#75843 - 27/02/2002 23:25
Re: Hijack v220: the empire strikes back!
[Re: Yang]
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carpal tunnel
Registered: 20/12/1999
Posts: 31600
Loc: Seattle, WA
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That's what I meant. Refuse it with an error message.
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#75844 - 27/02/2002 23:31
Re: Hijack v220: the empire strikes back!
[Re: tfabris]
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enthusiast
Registered: 26/12/2001
Posts: 386
Loc: Miami, FL - Sioux Falls, SD
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Forgot to mention that I had that in there. Yes I do read the FAQ ; ) . I did get it to work though. For some reason when i moved it under my "dance=" 's configs it worked. Maybe it wasnt being read by hijack?
-Greg
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#75845 - 28/02/2002 01:14
Re: Hijack v218: the empire crumbles
[Re: drakino]
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old hand
Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
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heres v118 if you wanan check it out on your own player.. you may wanna put it on the website just as an achive item,, i was lucky wenough to grab it before i took off to work.. i bet i was the first to download it
Attachments
73886-v218.hijack.v200b11.mk2.zImage (250 downloads)
_________________________
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Justin Larsen
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#75846 - 28/02/2002 02:27
Re: Hijack v218: the empire crumbles
[Re: drakino]
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carpal tunnel
Registered: 08/06/1999
Posts: 7868
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Oh, and bonus points to anyone besides Tony Fabris who can identify the CD playing from these 2 shots. (I know Tony probably already knows, as his played count is close to mine on this one).
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#75847 - 28/02/2002 07:32
Re: Hijack v218: the empire crumbles
[Re: drakino]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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Maybe UBB doesn't support PNG files? Just gif and jpg?
_________________________
Brad B.
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#75848 - 28/02/2002 07:54
Re: Hijack v218: the empire crumbles
[Re: drakino]
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pooh-bah
Registered: 02/06/2000
Posts: 1996
Loc: Gothenburg, Sweden
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Howard Shore - At the Sign of the Prancing Pony, LoTR Soundtrack ?
/Michael
_________________________
/Michael
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#75849 - 28/02/2002 08:21
Re: Hijack v218: the empire crumbles
[Re: drakino]
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pooh-bah
Registered: 13/09/1999
Posts: 2401
Loc: Croatia
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Easy: TLotR
_________________________
Dragi "Bonzi" Raos
Q#5196
MkII #080000376, 18GB green
MkIIa #040103247, 60GB blue
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#75850 - 28/02/2002 10:44
Re: Hijack v220: the empire strikes back!
[Re: mandiola]
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carpal tunnel
Registered: 20/12/1999
Posts: 31600
Loc: Seattle, WA
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For some reason when i moved it under my "dance=" 's configs it worked. Maybe it wasnt being read by hijack?
Is your config.ini too big?
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#75851 - 28/02/2002 13:09
Re: Hijack v218: the empire crumbles
[Re: justinlarsen]
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enthusiast
Registered: 17/10/2001
Posts: 265
Loc: Portland OR
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As far as I can tell, Mark usually leaves the old versions on the server, at least the recent ones. He just doesn't leave links to them. All you have to do is type it in by hand.
Just with a quick test, I was able to go back all the way to v198, like so:
http://empeg-hijack.sourceforge.net/v198.hijack.v200b11.mk2.zImage
You might be able to go all the way back, I'm not sure. Keep in mind the format changes, too. That "b11" changes to a "b7" in there somewhere...
BTW - As a side note to this, Mark didn't even make his horizontal menus as annoying as he could have. At least his version was left justified...
_________________________
DarioMK2 in an Impreza 2.5RS
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#75852 - 28/02/2002 13:11
Re: Hijack v218: the empire crumbles
[Re: Diznario]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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>At least his version was left justified...
Yup.. I just didn't care for the effort required to really faithfully mess it up.
Cheers
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#75853 - 28/02/2002 20:48
Re: Hijack v220: the empire strikes back!
[Re: mlord]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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Ok, time to get rough.
I'm glad you weren't designing the player UI. If we're going to start bashing the player UI, I think Hijack need a LOT of cleanup. If you're worried about kernel space, there's a lot of fluff you can clean up. A few bytes here and a few bytes there, as you said.
Let me try to explain the stuff you missed in my original message...
I said that you should update your font to match the current player font. To which you said:
I'm not willing to blow the memory needed for such an extravagence. The folks with Mk1 players have too little music buffer space as is, and even the Mk2's don't have enough to buffer a single track in most cases.
To which I'll say, what on earth are you talking about? Your current font is a knock-off (even if by fluke) of the player font before I made the clean-up mods (but 1-bit by the looks of it). I was just asking you to change the letter forms, not add support for anti-aliasing. The font would more than likely be smaller, not larger than your current one, because I made some characters narrower. Anyway, your font mixes serif and sanserif forms, plus a lot of the characters are unbalanced. I do use some antialiasing on "@" "%" etc. and the numbers have always had it. You want a 1bit bitmap of the current letter forms? Are you only using a 7bit font? (might as well if you're not gonna localise). If you're using 8bit then you could always switch to 7 and use another 7bit set for small characters. These can also be done without anti-aliasing (some characters will definitely not look as nice as the player ones).
Next...
>How about .. disallowing button codes to be sent to the player
>while one of your popups is active?
What kind of popups? I kinda like being able to adjust the volume (or mute) at ANY time, even when a menu or popup is active.
What kind of popups? The ONLY kind. The ones your hack creates (PopUp0 etc..). Are you trying to tell me, that within the short time-out time, you don't make a selection right away, but you adjust your volume? And then make a selection? That's completely bad UI. The focus is the popup. It is a menu. It makes zero sense to have input be sent to the player in the background. Not until that popup is gone. You're inconsistent here too. You trap the menu press, you trap next/prev and you also trap the "top" button. What if I wanted to switch tracks or pause, etc while a popup was active? Senseless, but just wanted to make a point. PLEASE fix this by trapping all buttons for the duration of the popup. If you don't like the idea of multiple buttons having the ability to cancel the popup, then just keep the "cancel" and "top" buttons allowing ending the menu as it is now. Speaking of trapping, while in the Hijack menu itself, you should be trapping button presses so they don't queue up and get spit back when you exit back to the player.
I also find that the time-out on the popups is too short. Maybe a global hijack time-out setting would be nice (which would apply to your main menu and those popups - I also think the Hijack time-out is too short ).
Another popup complaint. The selection is prefaced by the text "Select Action:" That takes up more than HALF the wdith of the screen. What were those complaints about horizontal menus again? I'd rather have no prompt text at all, but see multiple of the choices presented at the same time (horizontal would be fine, it would match the player software.) At least change it to just "Select:" or "Action:" - it's pretty obvious what to do.
Back to the fonts for a sec... You can see on the popups that they don't match the player font forms. Is there any way you can access the player font while doing those popups? I'm assuming it's in memory at that point. Do you know how it can be used? You mentioned before that you need to have a font as part of Hijack because it needs to be able to display data before the disks spin up. Well, have you thought about a very cut-down font and then just using the player font once everything's started up?
I vote right now to change the Hijack menu to prevent the highlight from ever going to the very bottom of the display or the very top. Keep it in the middle.
Which brings me to my first point that you didn't get. If I use your config.ini feature to remove hijack menu items until I have only THREE items, what happens? Does the first item appear twice in the list? Once at the top and once at the bottom? If you have a fixed highlight, when you have less items than fill the entire screen, you should allow the highlight to move and not loop the menu. That's good UI.
>BTW, are you going to document exactly what the "label" names are
>for removing Hijack menu items in config.ini?
Sure, just hold down the menu button for about a second, and it gives you a complete listing of them all.
Umm, that's a bit of a pain in the ass. I'm sure you can just copy the menu name list and put that up somewhere, right? LOREN! This is some of the stuff (that isn't available on Mark's site) that you should grab to include in your FAQ.
Back to button code names. This list is confusing as hell and shouldn't be. You want to save some space? Remove all the duplication and stuck to what's actually on the remote. I don't think we need 3 ways to do NextTrack. It's also inconsistent because you're missing "hush." You also have both "play" and "pause" and all sorts of non-existent long-press names that will obviously NOT work because they don't automatically translate to long presses (they're just a duplicate name for the raw button: Detail and Info for example)
And yes, I just found that doing a long-press of the OK/Menu button when selecting something from a popup allows you to send the long-press of the selected button name. For instance, "Detail" that I mentioned before. However, this doesn't make much sense because there's no visual clue as to whether you're supposed to long-press or not. (Of course the Rio remote itself is pretty inconsistent as well in labling... But that's not an excuse).
If you wanted to kill two birds with one stone, you could make button names like "Detail" already equal the proper long-press value. Then it wouldn't simply be a duplicate of "Info" and we could use them in PopUps with a single normal press. Ok, please consider this an official request for this feature. I'm using a nice little steering-wheel remote that has very few buttons. The popups will become MUCH handier with this implemented.
So now you want to save space? Kill the view font option/menu item. Remove Breakout, expand it so it doesn't end after the first line, add multiple rows of stuff to break, make the break-away sections smaller as you progress in level and... Make it a useland app that doesn't reside in kernel space.
I appreciate the small footprint and I appreciate all the features of Hijack (I meant to follow up to the thread where you were mentioning some of its features - I thought you weren't even pointing out its mist useful parts). But, with all the praise you get (from me too) I wouldn't want your head to get too big and think that there's no room for improvement.
Bruno
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#75854 - 28/02/2002 21:44
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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First chill out. =]
Second.... the Remove menu items stuff is already in the FAQ. It says in the config.ini section for menu_remove:
Removes menu item from Hijack menu. Works for all menu items.
Example: "menu_remove=Knob Rotate Redefinition"
Every menu item is listed in this FAQ entry. (except for the left/right balance one... which i'm getting to...)
Besides, how is it MORE a pain in the ass to just press a button and scroll than it is to go to fire up a browser, fo to a site, and find a menu list.
As for the Button Code Names, my list organization ain't great, but it's semi organized. I'm gonna get around to cleaning it up. And i don't know what you mean about Detail not sending a long press, because it sure as hell does on my Pioneer remote. I know you probably weren't talkin' to me, but i thought i'd chime in.
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#75855 - 28/02/2002 23:20
Re: Hijack v220: the empire strikes back!
[Re: loren]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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I was looking through your FAQ at the list before before the descriptions and obviously they weren't the exact strings used on the menu.
Why is this list handier? You want to click the hijackmenu multiple times while trying to stuff a bunch of items into config ini? Meanwhile dealing with the time-out... Or would you rather have a convenient list to just copy and paste?
I did mention that some of your items didn't show defaults, sorry I haven't replied again mentioning which ones. I have been meaning to though. The FAQ is really good, but it doesn't replace a more manual-like document for someone new. I pretty much know how to use everything in there now, but for reference purposes a nice table is always valuable. When you have the chance, you should probably also go over your table entries and make sure their descriptions are always in the same format and that you show the defaults in the same location within each cell. Sometimes you mention the default in the middle of a paragraph.
The table where you mention the .LETTER modifiers isn't that clear. Again, I know what they all do, but I felt a few of them could use some definition/explanation text to help anyone trying to learn how to use Hijack. I'll make an effort some time soon and send you some mail with exactly what I'm talking about.
The "Detail" button name does exactly the same thing as the "Info" code for me. If this isn't the correct behaviour then something's up. "Detail.L" brings up the Detail screen, but that isn't possible to stuff directly into a popup. Everything I wrote to Mark about the buttons is accurate at the time of writing (running Hijack 213). So make sure you're not actually using Detail.L while telling me it's working for you.
Bruno
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#75856 - 01/03/2002 06:43
Re: Hijack v220: the empire strikes back!
[Re: loren]
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carpal tunnel
Registered: 05/01/2001
Posts: 4903
Loc: Detroit, MI USA
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Hey Loren, thanks for the HiJack FAQ. I FINALLY installed it a few days ago and the FAQ was part of the reason that I did. I know that most of the FAQ is still under construction, but I can see it is on its way to greatness! And you are very brave making a faq for a program that is updated 3 times a day!
_________________________
Brad B.
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#75857 - 01/03/2002 07:22
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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There is a rather simple solution to all of this: uninstall Hijack.
cat /dev/drivel >/dev/null
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#75858 - 01/03/2002 07:30
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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'Tell you what, Bruno.
Pay me the $1800 I paid for my Empeg, and I'll implement your nice fonts and subtle UI nuances, just for you. Keyed off your personal player's serial number.
-ml
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#75859 - 01/03/2002 09:50
Hijack Kernel Font
[Re: hybrid8]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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Okay, for those who are unwilling to poke through a Hijack patch file, I have extracted the kernel font from Hijack, and attached it to this posting.
If anyone wants to update it for hipness or just plain better karma, then have a go at it and send it back to me when done.
Cheers
Attachments
74505-hijack.font (240 downloads)
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#75860 - 01/03/2002 10:34
Re: Hijack v220: the empire strikes back!
[Re: SE_Sport_Driver]
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carpal tunnel
Registered: 23/08/2000
Posts: 3826
Loc: SLC, UT, USA
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You're welcome. I will hopefully get around to the HTTP and FTP stuff this weekend. Time's tight right now. I wish i knew more about the programming end... because there'a TON of info i wouldn't have a clue how to right up for people who want to hook into hijack for programming userland stuff.
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#75861 - 01/03/2002 13:49
Re: Hijack v220: the empire strikes back!
[Re: loren]
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pooh-bah
Registered: 12/02/2002
Posts: 2298
Loc: Berkeley, California
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Does anyone have any information at all on how to get going on userland apps? I havn't poked at any of the source code for anything yet, but I'm interested in playing with the userland stuff. There are a couple userland apps listed in the FAQ, but there has to be more information on how the userland apps interface with hijack somewhhere?
If I get around to playing with userland apps I'll be happy to write up a FAQ entry on how to do it. Anyone have any docs or pointings to old threads that happened before I became an empeg addict?
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#75862 - 01/03/2002 19:02
Re: Hijack v220: the empire strikes back!
[Re: mlord]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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Mark, if you can't take criticism, then you really should refrain from giving it out. It doesn't suit you. And if you don't find working on Hijack any fun, then maybe you should think about retiring it and find something else to hack on. Would I want that to happen? No. But I find your recent attitude a little egocentric. I won't appologise if this goes against the common grain around here.
If you don't want to have fonts matching the player fonts then I don't know why you bothered to use one that looks like it's ripped from the player fonts to begin with. I told you that I would make any bitmap mods needed. You just needed to tell me what format you wanted the file in, etc. Again, this has nothing to do with you and nothing to do with the work you've done on Hijack.
Bruno
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#75863 - 01/03/2002 20:25
Re: Hijack Kernel Font
[Re: mlord]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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Here's the font. Didn't change any of the special characters (@ * & %). Didn't make anything wider than your defined 6 even though your code and layout would probably still deal with it by changing the define. A bunch of characters are now narrower. Some characters can't be made to match the player font exactly because of dimensional constraints obviously (Q for instance, and the lowercase m, w, g, y and j.
Should be good though.
Bruno
Attachments
74708-hijack.font (229 downloads)
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#75864 - 01/03/2002 20:36
Re: Hijack v220: the empire strikes back!
[Re: matthew_k]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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Does anyone have any information at all on how to get going on userland apps? I havn't poked at any of the source code for anything yet, but I'm interested in playing with the userland stuff. There are a couple userland apps listed in the FAQ, but there has to be more information on how the userland apps interface with hijack somewhhere?
If I get around to playing with userland apps I'll be happy to write up a FAQ entry on how to do it. Anyone have any docs or pointings to old threads that happened before I became an empeg addict?
Well, I for one am happy you're on board with developing stuff... Welcome to the fold. Now, there's no real detailed intro on how to develop apps. If you look at the Hijack kernel patch, there's a bit of a skeleton application listed there.
Incidentally I'm coming close to releasing my alarm clock application, and I'll release the source as well when that happens. It should be enough to get you started. No promises on when, though. Until then, look at the kernel source (I think it's in the comments to hijack.c or hijack.h, but I can't remember offhand.)
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#75865 - 01/03/2002 20:41
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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carpal tunnel
Registered: 27/06/1999
Posts: 7058
Loc: Pittsburgh, PA
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Jesus, Bruno... If you've got some kind of beef, Mark's got an email address... What's the point of you guys arguing about this crap here? "Take it outside, fellas."
I personally think the Hijack font looks *nothing* like the player font. Nothing!!!! I'm the only person who's been stupid enough to actually rip the player font (for the trivia game), and that was because I didn't know you had already done so much work with it at the time.
Yeah, maybe Mark's been showing some attitude lately, and maybe it's a good thing... To be honest, he puts more work into Hijack than we've seen from the Empeg development team lately. He's fixing bugs in their code, offering to provide "workaround" features that the dev team won't agree to do, etc.
Yeah, the Empeg team is busy with other secret projects, and the Empeg is no longer their meal ticket. So I can't blame them for not having time to work on our beloved software. Hell, the guy who created the damn thing "isn't allowed to touch the player code" anymore. (Yes, I know that was facetious.)
So when I see someone like Mark who as as much time and effort to put into the player, I'm willing to tolerate a little bit of attitude, and, as you've said, egocentricism. That's fine by me. He's got incredible skills and he's putting them to use on a product that we all love. I'll take the occasional release with horizontal menus and the occasional curt response on the BBS if it means a better product. In this whole deal, I think you'e the one who's been confrontational here.
Oh, great. I just went to the Hijack page so I could take a look at the kernel patch to help matthew_k out, and I see that Mark has pulled it down because of this little spat. If this is some dick-waving contest, I hope you guys can just measure up and bury the hatchet. I personally think you're making a lot out of nothing, Bruno... I wish I could support you on this, but I think you're going on a rampage and creating an issue when there is none.
But now it's definitely an issue, because the software's been yanked.
Sigh.
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#75866 - 01/03/2002 22:02
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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member
Registered: 19/08/1999
Posts: 116
Loc: Silicon Valley
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Geez Bruno, what do ya want for nuthin? Let's try to be more constructive around here. Otherwise we're no better than the dumbasses on Slashdot that claim they could build an Empeg in 2 weeks that is 1/8 the price, and with 2x more features.
-Hoagy.
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#75867 - 01/03/2002 22:22
Re: Hijack v220: the empire strikes back!
[Re: tonyc]
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old hand
Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
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drama makes the world go round.. hijack r.i.p. just like that.. thanks for the help mark if your really done.. i enjoyed it.. and will contunie to run the latest hijack version to date.. even if that is v224
_________________________
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Justin Larsen
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#75868 - 01/03/2002 22:54
Re: Hijack v218: the empire crumbles
[Re: mlord]
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addict
Registered: 24/08/2000
Posts: 658
Loc: India
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OH NO, this can't be I need my Hijack fix, OK I took it for granted but boy I sure do miss it now. mlord please keep up the extraordinary work in Hijack that you have been doing. I for one wouldn't even begin to know where to start in writing something even remotely like Hijack. Let alone something that had the features you were able to pack into Hijack.
Please bring back another version or more versions, besides v221 I have now has a pop when I turn off the ignition and tonight showed an error I've never encountered before something about 'stuck jiffies', I need a fix.
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#75869 - 01/03/2002 22:54
Re: Hijack v220: the empire strikes back!
[Re: hoagy]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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I found Mark's taking down the site pretty funny. Maybe it's a Canadian thing.
Don't know what everyone's getting bent out of shape for. Don't know why Mark seemed to spark an attitude in those posts either. I peppered my original post with enough smileys to show it was all written in a good mood. I've certainly expressed enough praise for all the work that's been done.
BTW, I also get paid to design stuff, so I'm here because I find playing around with the player fun and because I enjoy sharing information.
Bruno
Incidentally, the letterforms were nearly all the same as the player's original font, plus some differences due to dimensional constraints. The Hijack font also had some improvements to a few characters. No big deal. It wasn't even a big deal when I mentioned it the first time. No one's trying to give anyone a hard time.
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#75870 - 01/03/2002 23:02
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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member
Registered: 06/05/2000
Posts: 142
Loc: Cedar Grove , IN
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Bruno,
Did your dog die or your boyfriend leave you? What's with the attitude?
Alan
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#75871 - 01/03/2002 23:04
Re: Hijack v220: the empire strikes back!
[Re: Alan]
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old hand
Registered: 31/12/2001
Posts: 1109
Loc: Petaluma, CA
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::sigh:: all it is, is most likly miscommunication.. real additudes can not be expressed over type.. emotions other than lile smilies and what not (which may or may not hold true to there type) are the only way to express it, it dosnt seem that either one has additude.. like ive said before its all fun and games till someone get a leg blow off with a shotgun.. peace out homies
_________________________
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Justin Larsen
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#75872 - 01/03/2002 23:06
Re: Hijack v220: the empire strikes back!
[Re: Alan]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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Look behind you. That's my foot about to hit you in the ass. And why, YES someone did die (as you could have seen by my previous sig). But there's no "attitude."
If you go to Mark's page, click the link, it will bring you right into this thread. If you read my message, I asked if Mark didn't find it fun to work on Hijack. I guess he must not like mainting it. I've liked running it. Oh well.
Bruno
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#75873 - 01/03/2002 23:44
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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member
Registered: 06/05/2000
Posts: 142
Loc: Cedar Grove , IN
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In reply to:
Look behind you. That's my foot about to hit you in the ass.
Thank God you said "foot'
In reply to:
And why, YES someone did die (as you could have seen by my previous sig).
It happens to everyone
In reply to:
But there's no "attitude."
Guess I was wrong, if so it'll be the first time ever.
Alan
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#75874 - 02/03/2002 02:10
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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enthusiast
Registered: 18/07/2001
Posts: 299
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hybrid8 (veteran) ... old woman more like !
I can't believe all this arguing about fonts / popups / UI / other trivial sh*t.
Mark spends more than considerable time on Hijack which provide us with extra features. Which features are important ? Well it depends who you are (I only use Vol Adj), but there is something in there to PLEASE everyone.
Isn't it about the music at the end of the day ... that's why were all here ?
_________________________
LTJ
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#75875 - 02/03/2002 02:14
Re: Hijack v220: the empire strikes back!
[Re: LTJBukem]
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enthusiast
Registered: 24/08/2001
Posts: 344
Loc: France, Champagne
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Let Mark some time, and maybe he'll be back.
I dont really understand what's the matter but if Mark is not back all yoiu can wont change nothing.
_________________________
Empeg IIa - 10 Gb - Red Fascia -
Tuner, the day is coming
- I Will Strike From the Grey -
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#75876 - 02/03/2002 02:46
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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enthusiast
Registered: 19/04/2001
Posts: 369
Loc: Seattle, WA (formerly Houston,...
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what has happened our innocent, amicable internet community of merely 6 months ago?
_________________________
1998 BMW ///M3
30 GB Mk2a, Tuner,
and 10 GB backup
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#75877 - 02/03/2002 03:18
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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new poster
Registered: 03/01/2002
Posts: 49
Loc: Victoria, BC, Canada
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> Maybe it's a Canadian thing.
What's the supposed to mean?
Just because you're jealous that you don't have half the talent that Mark does doesn't mean you need to insult an entire nation.
Is it that time of the month for you or what? I've read through a considerable amount of this thread, and looking at your posts: What right do you have to criticize the fonts and UI. You could have made a suggestion, but there's absolutely no need to start a flame war or something as trivial as fonts. They're fonts, on a car stereo for godsake!
Mark, I wish you didn't leave. I think 99% of the people here are completely in love with the hijack kernel and can't live without it. I know I won't be able to. Without the hijack the empeg is just another expensive toy. Using the hijack turns a sweet car stereo into a sweet pc.
/rant
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#75878 - 02/03/2002 03:26
Re: Hijack v220: the empire strikes back!
[Re: theory]
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enthusiast
Registered: 24/08/2001
Posts: 344
Loc: France, Champagne
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He guys, I want just tell you to stop these debates and for what and why and who from ...
We are here for the same passion , give our mind , impressions and wishes and forget what your country is when on the BBS.
I dont think patriotism is useful to the Board.
_________________________
Empeg IIa - 10 Gb - Red Fascia -
Tuner, the day is coming
- I Will Strike From the Grey -
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#75879 - 02/03/2002 03:33
Re: Hijack v220: the empire strikes back!
[Re: Nosferatu]
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new poster
Registered: 03/01/2002
Posts: 49
Loc: Victoria, BC, Canada
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I was going to mention something along those lines..but it slipped my mind.
I agree with you though. This BBS is for an awesome product, not mindless bickering.
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#75880 - 02/03/2002 04:07
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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member
Registered: 06/06/2000
Posts: 199
Loc: BC
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> Mark, if you can't take criticism, then you really should
> refrain from giving it out. It doesn't suit you. And if you don't
> find working on Hijack any fun, then maybe you should
> think about retiring it and find something else to hack on.
> Would I want that to happen? No. But I find your recent
> attitude a little egocentric. I won't appologise if this goes
> against the common grain around here.
Well, thanks a pant-load, Bruno for single-handedly pissing off the person who's provided me the single-most coolest most-handy augmentation to the empeg ever, and who promised to likely be the one to bring more cool features to the table.
But no, somehow minor GUI nuances were worth getting prissy over.
You think he's arrogant? Guess what -- HE'S EARNED THE RIGHT. If you don't like that, then do what anyone would do who can appreciate what they are GETTING -- put up, shut up and take what you get and be HAPPY.
Mark's had to put up with a lot of left-field "its great, but could you get it to wipe my ass" feature suggestions from every wa-hoo here, and you take the guy to the mat about GUI ISSUES?
Somehow this reminds me of the times I write a good feature into some software at work, and out of the 10 bozos I work with who say "hey thats cool" there's always the one who finds some TRIVIAL DETAIL to pick at. Guess which one of the 10 bozos is always first against the wall when times get tough? Tip: the one lacking priority and scope.
Yes, HiJack will evolve and become even greater with input and even critical scrutiny, but know when to BACK OFF and know when to be GRACIOUS.
Thanks, Mark -- for putting up with all the thankless hours and half-baked suggestions on what has become a JOB you didn't ask for. I hope someday you return to developing HiJack. However, if you stopped now, I'd still be incredibly happy with it.
_________________________
- - -
MK2 #141 12GB Queue #5723 (SOLD)
MK2a 30GB + grn + tuner + blk empeg case
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#75881 - 02/03/2002 17:57
Re: Hijack v220: the empire strikes back!
[Re: theory]
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pooh-bah
Registered: 13/09/1999
Posts: 2401
Loc: Croatia
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Just because you're jealous that you don't have half the talent that Mark does doesn't mean you need to insult an entire nation.
Mark and Bruno are both Canadian, so cool down, no insulting done. (BTW, I didn't know Canadians had so short fuses ).
I am surely glad this childish episode is over.
Time to download another Hijack (I fell a bit behind recently...)
_________________________
Dragi "Bonzi" Raos
Q#5196
MkII #080000376, 18GB green
MkIIa #040103247, 60GB blue
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#75882 - 02/03/2002 19:06
Re: Hijack v220: the empire strikes back!
[Re: LTJBukem]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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As Mark said... Uninstall Hijack then. If it's all about the music, what are you doing on the BBS?
Anyway, Mark and I are cool. Don't know why everyone else had to get bent out of shape.
Bruno
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#75883 - 02/03/2002 19:15
Re: Hijack v220: the empire strikes back!
[Re: bonzi]
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carpal tunnel
Registered: 12/11/2001
Posts: 7738
Loc: Toronto, CANADA
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Some people eh? They just don't understand. I especially like someone who's been on the BBS all of 2 seconds come charging and chiming in.
I guess as soon as you say something that someone can't deal with (I'm not talking about Mark), the hissy fits start. Not knowing that I'm a huge proponent of Hijack and Mark's work. Not knowing I've spent tons of time Testing Hijack, sending Mark Mac iTune binaries, snooping tcp messages to help ID why lists weren't showing up properly, making one of the original pleads for formatted output/templates etc... PEOPLE! Hello! I really dig Hijack. If I didn't, I wouldn't run it and I certainly wouldn't bother offering any of my time.
I wonder how many people actually read the full text of all the messages. Apparently at least one person missed the GLARING Canadian flag on my picture too. Oh well. I won't hold any of the uneducated and off the cuff comments against anyone. I guess if you're not paying close attention you won't see the full picture. And there's been a lot of volume around here to be able to follow everything.
Bruno
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#75884 - 03/03/2002 09:30
Re: Hijack v220: the empire strikes back!
[Re: hybrid8]
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carpal tunnel
Registered: 29/08/2000
Posts: 14496
Loc: Canada
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Basically, I got pissed, recovered overnight, life goes on.
Heck, the latest Hijack even has one of Bruno's fonts in it.
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