Without going into NDA territory, I will say the tech behind some of our our competition is different then the tech behind Gaikai. And they are all evolving and finding new ways to handle latency. On the Gaikai side, I've been able to see the improvements made over time to keep shaving little bits off here and there.

Bandwidth wise, as long as you can stream an HD (720p) video from YouTube without issues, Gaikai should also be just as smooth. Bandwidth can be very finicky based on how the internet works though, with packet loss and different routes impacting the practical bandwidth between a user and our servers. WiFi is also somewhat problematic at times due to how quickly the available bandwidth can change. Makes it all that more challenging to engineer these systems to be reliable smile

Tony, I'd be curious in your direct experience with Crysis on the different solutions out there.