I noticed that the Empeg/Rio animations reuse frames ... What's the impact of duplicating vs. reusing? Is there a maximum byte limit for the animation? (ani_encode.c references a max _frame_ limit of 32, but I don't see a byte limit) For the first version of the jEmplode animation editor, I was hoping to not have to deal with the UI for frame reuse if I don't absolutely have to.

Mike