It does except in a few short cases, but it counters that annoyance with another one. You finally get out of cramped quarters into a wide open area outside. You kill everyone you're supposed to, then can't find an exit. So now you wander around for about 30 minutes until you find a little path or tiny hole way back where you can't see it. This is where you're supposed to go for the next checkpoint. I got lost many times.
Additionally, as the marine, you have a flashlight. As the alien, you have cloaking ... no flashlight. A lot of the game is spent navigating in dark places. If you don't know where you're going as the alien, you won't be able to see anything without a light, and you'll get lost again.
G
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