Unoffical empeg BBS

Quick Links: Empeg FAQ | RioCar.Org | Hijack | BigDisk Builder | jEmplode | emphatic
Repairs: Repairs

Topic Options
#287804 - 03/10/2006 01:58 play sound based on a motion sensor
ajayrockrock
journeyman

Registered: 29/12/2001
Posts: 99
Loc: Riverside, CA
So here's the quick story... In my office is a cardboard cutout of an 8ft tall Borat. Y'know, like the ones you typically see in movie theatres. My friend and I want to record some of his choice sayings like "It is niiiice" and when someone walks by it will trigger the audio. We've looked online for kits and stuff but nothing really has grabbed us as the solution for this "problem". Some loose requirements:

- the motion sensor doesn't have to be powerful, just a couple of feet will be fine

- we have to be able to record audio. holding the unit up to a speaker and hitting the "record" button will work for us. we're not picky on sound quality...

Anyone have a suggestions?

Thanks,
Ajay

PS. Still love my empeg after 5 years.

Top
#287805 - 03/10/2006 02:19 Re: play sound based on a motion sensor [Re: ajayrockrock]
gbeer
carpal tunnel

Registered: 17/12/2000
Posts: 2665
Loc: Manteca, California
Something with a photocell and an adjustable gain should work. Someone walking by will either darken or reflect additional light onto the sensor.

There is a candy machine in my building that has something like that. When you walk into the room it always resets the coin mech. to draw your attention. Just flipping the lights on or off does the same.
_________________________
Glenn

Top
#287806 - 03/10/2006 02:26 Re: play sound based on a motion sensor [Re: gbeer]
ajayrockrock
journeyman

Registered: 29/12/2001
Posts: 99
Loc: Riverside, CA
Is there something online that I can just "buy" to handle this task? No one here wants to (or can) assemble something like this.

--Ajay

Top
#287807 - 03/10/2006 06:04 Re: play sound based on a motion sensor [Re: ajayrockrock]
tfabris
carpal tunnel

Registered: 20/12/1999
Posts: 31596
Loc: Seattle, WA
I seem to recall that there are:

a) Toys you can purchase in the store that already do something similar. Such as a moose head that talks to you when you walk by, or a fish that sings when you press a button.

b) Sites on the internet which describe how to "mod" these toys to flash your own sound files into their chips. I would expect that some of these toys would be easier to hack than others.

You said you searched for items that would do this sort of thing pre-made and didn't find any. But I'll bet if you searched for sites that talked about hacking a preprogrammed toy to do your bidding, you'd find something.

Anyone got links?
_________________________
Tony Fabris

Top
#287808 - 03/10/2006 06:49 Re: play sound based on a motion sensor [Re: tfabris]
boxer
pooh-bah

Registered: 16/04/2002
Posts: 2011
Loc: Yorkshire UK
Could you adapt the PIR out of a security system?

If you could have something both sides, you can get very cheap infra red beams that would set your sound off when somebody interrupts them.

You can still get the under carpet sensors that shops used to use to ring a bell.
_________________________
Politics and Ideology: Not my bag

Top
#287809 - 03/10/2006 12:12 Re: play sound based on a motion sensor [Re: tfabris]
Phoenix42
veteran

Registered: 21/03/2002
Posts: 1424
Loc: MA but Irish born
http://www.instructables.com/id/EDKBOIBC2LEP2870SF/?ALLSTEPS
http://www.circuitcellar.com/pastissues/articles/vona132/article.htm

This is one of the fish Tony refered to.
The second link seems (I sped throught it) to cover what you'd like to do, now you just need someone to do it.

Top
#287810 - 03/10/2006 23:17 Re: play sound based on a motion sensor [Re: ajayrockrock]
FireFox31
pooh-bah

Registered: 19/09/2002
Posts: 2494
Loc: East Coast, USA
What about using an infrared "trip wire" near the figure? That could probably be hooked up to software on a computer (Pentium 90) to trigger playback of an MP3. Cost = trip wire only, since everyone's got P90's lying around for spare. And a huge hulking figure of Borat could easily hide all the necessary guts.
_________________________
-
FireFox31
110gig MKIIa (30+80), Eutronix lights, 32 meg stacked RAM, Filener orange gel lens, Greenlights Lit Buttons green set

Top
#287811 - 04/10/2006 00:11 Re: play sound based on a motion sensor [Re: FireFox31]
Anonymous
Unregistered


By far the easiest and cheapest way is to higher a small team of midgets to take turns standing behind the cardboard cutout.

Top
#287812 - 06/10/2006 07:31 Re: play sound based on a motion sensor [Re: ]
ajayrockrock
journeyman

Registered: 29/12/2001
Posts: 99
Loc: Riverside, CA
why all these suggestions are great, do you guys know of anything that I can just buy off the shelf without having to "hack" or "assemble" that would do the job?

thanks,
ajay

PS. Borat comes out november 3rd in the US. whee....

Top
#287813 - 06/10/2006 18:42 Re: play sound based on a motion sensor [Re: ajayrockrock]
boxer
pooh-bah

Registered: 16/04/2002
Posts: 2011
Loc: Yorkshire UK
It wouldn't be for Empeggers if you didn't have to hack or assemble it!
_________________________
Politics and Ideology: Not my bag

Top
#287814 - 06/10/2006 20:36 Re: play sound based on a motion sensor [Re: boxer]
Ezekiel
pooh-bah

Registered: 25/08/2000
Posts: 2413
Loc: NH USA
Your response is so much more polite than the one I typed but didn't submit. Well done sir!

-Zeke
_________________________
WWFSMD?

Top
#287815 - 06/10/2006 21:30 Re: play sound based on a motion sensor [Re: ajayrockrock]
andym
carpal tunnel

Registered: 17/01/2002
Posts: 3996
Loc: Manchester UK
Do you mean like this?
_________________________
Cheers,

Andy M

Top
#287816 - 23/10/2006 15:19 Re: play sound based on a motion sensor [Re: andym]
ajayrockrock
journeyman

Registered: 29/12/2001
Posts: 99
Loc: Riverside, CA
Thanks andym. I bought that thing and it works perfectly!!!

--Ajay

Top